{"id":5967,"date":"2014-02-17T03:02:12","date_gmt":"2014-02-17T01:02:12","guid":{"rendered":"http:\/\/www.jaws-3d.com\/blog\/?p=5967"},"modified":"2014-02-17T03:02:12","modified_gmt":"2014-02-17T01:02:12","slug":"le-climax-de-jaws-3d-la-version-finale-de-praxis-66","status":"publish","type":"post","link":"https:\/\/www.jaws-3d.com\/blog\/?p=5967","title":{"rendered":"Le climax de Jaws 3D: La version finale de Praxis (6\/6)"},"content":{"rendered":"<p><a href=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11.jpg\" rel='lytebox[le-climax-de-jaws-3d-la-version-finale-de-praxis-66]'><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"5972\" data-permalink=\"https:\/\/www.jaws-3d.com\/blog\/?attachment_id=5972\" data-orig-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11.jpg\" data-orig-size=\"1419,611\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Jaws 3 11\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11-1024x440.jpg\" class=\"alignleft size-medium wp-image-5972\" alt=\"Jaws 3 11\" src=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11-300x129.jpg\" width=\"300\" height=\"129\" srcset=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11-300x129.jpg 300w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11-1024x440.jpg 1024w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11-900x387.jpg 900w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/Jaws-3-11.jpg 1419w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\u00ab\u00a0<em>The situation with PSE is a very sticky issue for us. What can we say? Diplomatically, there&rsquo;s nothing really needed to be said. It ended up going to film and that speaks for itself.<\/em>\u00a0\u00bb Ces propos sont ceux de <strong>Mitchell Katlin<\/strong>, production manager \u00e0 <strong>Praxis Filmworks<\/strong>. Nous n&rsquo;allons pas revenir aujourd&rsquo;hui sur l&rsquo;\u00e9pineux sujet de l&rsquo; <strong>Electronic compositing Vs. Optical FX<\/strong>. Ni sur la politique d&rsquo; <strong>Alan Landsburg <\/strong>d&rsquo;ailleurs&#8230; Ce probl\u00e8me n\u00e9cessiterait un autre dossier complet et je ne m&rsquo;en sens toujours pas le courage! Non, on va plut\u00f4t revenir sur les derni\u00e8res semaines de la <em>post-production<\/em> de <strong>Jaws 3D, <\/strong>lorsque les gens de <strong>Robert Blalack<\/strong> se sont retrouv\u00e9s \u00e0 4 mois de la sortie du film avec sur les bras des tonnes de plans \u00e0 finaliser! Dans certains cas, les plans n\u00e9cessitaient m\u00eame d&rsquo;\u00eatre retourn\u00e9s. Vous l&rsquo;aurez compris, c&rsquo;\u00e9tait bien \u00e9videmment le cas du <em>climax<\/em>! Selon plusieurs sources, le producteur <strong>Alan Landsburg<\/strong> manifesta une certaine d\u00e9ception quant \u00e0 la qualit\u00e9 du relief dans la s\u00e9quence finale. Son \u00e9quipe ayant sur-vendu le film sur l&rsquo;argument que\u00a0 \u00ab\u00a0<em>The shark can come through the screen and take a bite out of your posterior\u00a0\u00bb, <\/em>il \u00e9tait presque obligatoire de donner au public ce qu&rsquo;il \u00e9tait en droit d&rsquo;attendre d&rsquo;un film intitul\u00e9 <strong>JAWS 3D<\/strong>!<\/p>\n<p><a href=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/praxis-film-works-73575947.jpg\" rel='lytebox[le-climax-de-jaws-3d-la-version-finale-de-praxis-66]'><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"5982\" data-permalink=\"https:\/\/www.jaws-3d.com\/blog\/?attachment_id=5982\" data-orig-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/praxis-film-works-73575947.jpg\" data-orig-size=\"500,178\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"praxis-film-works-73575947\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/praxis-film-works-73575947.jpg\" class=\"alignright size-medium wp-image-5982\" alt=\"praxis-film-works-73575947\" src=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/praxis-film-works-73575947-300x106.jpg\" width=\"300\" height=\"106\" srcset=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/praxis-film-works-73575947-300x106.jpg 300w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/praxis-film-works-73575947.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\u00ab\u00a0<em>Certainly when the shark breaks through the control room window in slow motion, it will land in the audience&rsquo;s lap. That represents the apex of what we wanted from 3-D. It lets the audience feel what the victims feel. It&rsquo;s exciting but also logical, within the story-telling framework<\/em>\u00a0\u00bb confiait <strong>Rupert Hitzig<\/strong> au magazine <strong>American Cinematographer<\/strong>. Un num\u00e9ro sp\u00e9cial 3D qui permet de se d\u00e9lecter des propos de quelques membres de <strong>Praxis<\/strong>. On y apprend, entre autre, que l&rsquo;\u00e9quipe de <strong>Robert Blalack<\/strong> d\u00fb mettre en boite une demi-douzaine de s\u00e9quences m\u00e9morables comme le bras d&rsquo; <strong>Overman<\/strong> flottant vers le spectateur, les m\u00e2choires (et <a href=\"http:\/\/www.jaws-3d.com\/blog\/?p=2195\" target=\"_blank\">E.T<\/a>) ou bien encore le<em> climax<\/em>. Ce qui, au passage, contredit les propos de <strong>George D. Dodge<\/strong> (\u00e0 lire <a href=\"http:\/\/www.jaws-3d.com\/blog\/?p=3710\" target=\"_blank\">ici<\/a>) qui nous affirmait lors d&rsquo;une interview exclusive que ces sc\u00e8nes \u00e9taient \u00e0 mettre \u00e0 l&rsquo;actif de <strong>PSE<\/strong>. L&rsquo;article est assez technique en ce qui concerne l&rsquo;utilisation de la 3D \u00e0 la sauce <strong>Praxis<\/strong>:\u00a0\u00bb<em>Others had worked on it but not entirely successfully<\/em>\u00a0\u00bb raconte <strong>Robert Blalack<\/strong>. \u00ab\u00a0<em>The problem is in the relationship between the chosen interocular -that is the distance between the eyes or lenses- and the amount of convergence. We discovered that there is a particularly narrow range between the interocular and the degree of convergence given to the object. In order to be able tu pull an object off the screen you have to be able to vary the convergence during a shot.<\/em>\u00a0\u00bb<\/p>\n<p><a href=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060.jpg\" rel='lytebox[le-climax-de-jaws-3d-la-version-finale-de-praxis-66]'><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"5924\" data-permalink=\"https:\/\/www.jaws-3d.com\/blog\/?attachment_id=5924\" data-orig-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060.jpg\" data-orig-size=\"1488,950\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"img060\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060-1024x653.jpg\" class=\"alignleft size-medium wp-image-5924\" alt=\"img060\" src=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060-300x191.jpg\" width=\"300\" height=\"191\" srcset=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060-300x191.jpg 300w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060-1024x653.jpg 1024w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060-900x574.jpg 900w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/img060.jpg 1488w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Contrairement \u00e0 <strong>PSE<\/strong>, <strong>Praxis<\/strong> n&rsquo;utilisera pas syst\u00e9matiquement de <em>Dual camera rig<\/em> (soit 2 cam\u00e9ras sur une m\u00eame structure) pour cr\u00e9er l&rsquo;illusion du relief mais plut\u00f4t un syst\u00e8me command\u00e9 \u00e0 distance qui g\u00e8re \u00e0 la fois le mouvement de l&rsquo;objet et celui de la cam\u00e9ra. L&rsquo;op\u00e9ration \u00e9tant r\u00e9p\u00e9t\u00e9 pour chaque oeil. Cette technique permettait de jouer sur la convergence pour accentuer l&rsquo;effet pop-up. Ajoutez \u00e0 cette astuce l&rsquo;objet (un bras de bodybuilder ou un requin) s&rsquo;approchant jusqu&rsquo;\u00e0 la limite du hors-focus et vous obtenez de la 3D \u00e0 vous flanquer une migraine de tous les diables (<em> \u00ab\u00a0If we had converged it the way the executives wanted us to do it would\u2019ve caused major eyestrain\u00a0\u00bb <\/em>nous confiait <a href=\"http:\/\/www.jaws-3d.com\/blog\/?p=5660\" target=\"_blank\">Spencer Gill<\/a> il y a peu). Pas toujours tr\u00e8s rigoureux dans ses explications, le magazine<strong> American Cinematographer<\/strong> nous balance ensuite: \u00ab\u00a0<em>Motion control requires completely repeatable motion on the part of the model as well as the camera, and in order to achieve this with the quarter-sized shark (?!?) built by PSE, it was necessary tu substitute stepper motor driven controls for the manual controls used by PSE. In addition, it was necessary to motorize the lighting effects used to create the interactive lightning<\/em>\u00ab\u00a0. Un <strong>quarter-sized shark<\/strong>? Et pourtant, c&rsquo;est bien le requin 1\/3 (toujours sans queue) de <strong>PSE<\/strong> qui pose en compagnie de <strong>Patricia<\/strong> \u00ab\u00a0<em><strong>patty<\/strong><\/em>\u00a0\u00bb <strong>Hill<\/strong> (<em>motion control operator<\/em> chez <strong>Praxis Filmworks<\/strong>) sur ce clich\u00e9!<em><br \/>\n<\/em><\/p>\n<p><a href=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/vlcsnap-2014-02-07-12h29m02s244.png\" rel='lytebox[le-climax-de-jaws-3d-la-version-finale-de-praxis-66]'><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"5986\" data-permalink=\"https:\/\/www.jaws-3d.com\/blog\/?attachment_id=5986\" data-orig-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/vlcsnap-2014-02-07-12h29m02s244.png\" data-orig-size=\"903,575\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"vlcsnap-2014-02-07-12h29m02s244\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/vlcsnap-2014-02-07-12h29m02s244.png\" class=\"alignright size-medium wp-image-5986\" alt=\"vlcsnap-2014-02-07-12h29m02s244\" src=\"http:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/vlcsnap-2014-02-07-12h29m02s244-300x191.png\" width=\"300\" height=\"191\" srcset=\"https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/vlcsnap-2014-02-07-12h29m02s244-300x191.png 300w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/vlcsnap-2014-02-07-12h29m02s244-900x573.png 900w, https:\/\/www.jaws-3d.com\/blog\/wp-content\/uploads\/2014\/02\/vlcsnap-2014-02-07-12h29m02s244.png 903w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Le myst\u00e8re reste entier&#8230; Quel mod\u00e8le de requin a \u00e9t\u00e9 utilis\u00e9? Est-il possible que ce soit un composite entre le corps du <strong>Bruce 1\/3<\/strong> et la queue du <strong>1\/7\u00e8me?<\/strong> Ou est-ce cet \u00e9nigmatique <strong>Quarter-sized shark<\/strong>? Mais pourquoi est-il presque immobile? Mais o\u00f9 est le <em>blu-ray<\/em> du trenti\u00e8me anniversaire? Mais la question essentiel reste \u00ab\u00a0<strong>Mais pourquoi cette sc\u00e8ne ne fonctionne pas ?<\/strong>\u00a0\u00bb En 2D, la r\u00e9ponse est \u00e9vidente pour tout le monde. Mais pour ce qui est de la version 3D&#8230; En 3D, l&rsquo;image est clairement plus sombre que sur le DVD. Le c\u00f4t\u00e9 \u00ab\u00a0requin d\u00e9coup\u00e9\u00a0\u00bb \u00e9voluant devant une carte postale est vachement moins flagrant. Le d\u00e9placement n&rsquo;est toujours pas naturel mais sa silhouette plus fine en 3D a vite fait de faire de lui une sorte de fus\u00e9e en slow-motion&#8230; Il n&rsquo;est donc plus question d&rsquo;un \u00e9norme sous-marin au ralenti! Non, le souci vient de l&rsquo;utilisation de la 3D clairement abusif. Logiquement, la vitre de la salle de contr\u00f4le aurait d\u00fb correspondre \u00e0 l&rsquo;\u00e9cran de cin\u00e9ma ou \u00e0 l&rsquo;\u00e9cran de t\u00e9l\u00e9vision (la place occup\u00e9e par le spectateur \u00e9tant celle d&rsquo;un <strong>Calvin<\/strong> ou d&rsquo;une <strong>Kate<\/strong>). Une sorte de niveau 0. Tout ce qui se trouve derri\u00e8re ne devant jouer que sur les effets de profondeurs (l&rsquo; <em>Undersea Kingdom<\/em>, le requin). C&rsquo;est \u00e0 dire que le premier \u00e9l\u00e9ment 3D <em>pop-up<\/em> auraient d\u00fb \u00eatre les \u00e9clats de verre! Suivis par des gerbes d&rsquo;eau et le nez du grand blanc! Dans le film, il n&rsquo;en est rien: le monstre sort litt\u00e9ralement de l&rsquo;\u00e9cran, la vitre explose (en 2D) comme si elle \u00e9tait plac\u00e9e en plein milieu de la salle de cin\u00e9ma (ou de votre salon) et de fa\u00e7on tout \u00e0 fait inexpliqu\u00e9e <strong>Bruce III<\/strong> se met sur pause. Un ratage m\u00eame en 3D&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00ab\u00a0The situation with PSE is a very sticky issue for us. What can we say? Diplomatically, there&rsquo;s nothing really needed to be said. It ended up going to film and that speaks for itself.\u00a0\u00bb Ces propos sont ceux de Mitchell Katlin, production manager \u00e0 Praxis Filmworks. Nous n&rsquo;allons pas revenir aujourd&rsquo;hui sur l&rsquo;\u00e9pineux sujet de [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[20],"tags":[],"class_list":["post-5967","post","type-post","status-publish","format-standard","hentry","category-infos"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p2onKy-1yf","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5967","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5967"}],"version-history":[{"count":17,"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5967\/revisions"}],"predecessor-version":[{"id":5989,"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5967\/revisions\/5989"}],"wp:attachment":[{"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5967"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5967"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jaws-3d.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5967"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}